Sunday, April 16, 2006

Our Culture

In my opinion, Lessig’s book is a very useful book to understand the concept of intellectual property through the way of historical examples. It was astonishing to learn about the reality of how Disney’s Mickey Mouse came to be, how ridiculous the US government can be, how blogs have taken the world collective ideas to the next level, and many other examples that made their way and became part of our culture, but Lessig's way of explaining his examples seamed kind of repetitive. The examples were different but the idea behind it was all the same. Lessig finds it in his book to discuss intellectual property in regards to a collective culture from all possible angles.

Close to being informative, Free Culture has expands the view of how intellectual property affects us in everyday life. It is everywhere; there is no running or escaping it. It is in our hands, in our home, our computer, our car, the foods we eat, the tools we use, the things we wear. Ergo, we cannot escape the bowels of our own culture.

Wednesday, April 12, 2006

Just Gaming...

"What are the five greatest games of all time?"

My list (in no specific order):

1. Bridge [mother of all card games]

2. Pac-Man [first big "race-against-machine-to-inevitable-death-game"]

3. Hide n Go Seek [anyone never play this game?]

4. Madden Football [I'd probably have to ditch this one for chess...]

5. Cricket [baseball's better, but cricket came first!]

My list is not definitive, as I already said, I would have to get chess up there and am not in love with cricket.

Also, I interpreted "greatest" as "influential, important."

Responses? Let the persuasion begin...

Monday, March 27, 2006

What the *$&@!

I just read pages 177 to 207, and all I can say is wow. I do not understand this crazy mixed up nation and its laws, but it sure makes me say, “What the *$&@!” Some of the statistics I read are just mind boggling.

The first thing I would like to discuss is on page 185 where Lessig talks about how “Jesse Jordan and three other students were threatened with a $98 billion lawsuit by the RIAA for building search engines that permitted songs to be copied.” How can music cost that much money first of all? And then Lessig goes on and states, “A doctor who negligently removes the wrong leg in an operation would be liable for no more than $250,000 in damages for pain and suffering.” Does someone actually believe that music costs more than someone’s physical body/life? The RIAA thinks that everyone who downloads music is a multi-billionaire. They are asking for an obscene amount of compensation which is just unrealistic to the everyday human being. So I wish them the best of luck if they think they are going to get what they initially asked for.

Another section I would like to point out is on page 186: “There is a free market in pencils; we needn’t worry about its effect on creativity. But there is a highly regulated, monopolized market in cultural icons; the right to cultivate and transform them is not similarly free.” The artist who uses an easel and paintbrush never had to worry about stealing another person’s work, yet an artist using Photoshop is constantly on his or her toes worrying about if their work has previously been used. It is unlawful to use or manipulate an icon’s image. If you really think about it, considering how long art has been around, it is pretty hard to come up with something that is really your own unique creation. The only reason why artists who do not use the web or Photoshop are not prosecuted is because it is harder to catch them.

The last section I would like to mention is on page 192: “The building of a permission culture, rather than a free culture, is the first important way in which the changes I have described will burden innovation…” After finishing this part of the chapter, it made me think about how hard it really is for the people in our culture to write/create something. There is this long on-going process to make sure what they created is okay to become public. They must ask a lawyer for permission if they are following all of the laws/rules. A lawyer is not on the same mind level as an author/writer/artist. I understand the lawyer knows the “laws” but these lawyers are taking so much away from these people’s creativity. If I were in that type of position, I would pick a new career because the hassle and the risk of being sued for millions of dollars are definitely not worth it.

Wednesday, March 01, 2006

COPYRIGHT IS WAY OVERRATED!!

After reading the article "Who Own's Electronic Texts?" that I volunteered for, I finally understand so much more on intellectual property and copyright. I mean I somewhat knew what we were talking about in class, but with the scenarios given, this stuff just makes much more sense. It's somewhat mind-boggling to me though because it seems like these people are just after the money. There are probably about ten things that I would like to comment on, but then I decided to just comment on two different passages from the text.

The first passage that I would like to bring to attention is on the bottom on page 182 to the top of page 183. Howard compares copyright to driving a car and having a driver's license. He states that driving and having a license is a privilege granted by the government rather than having the right to drive as a human being. I completely agree with his statement. We need to remember that driving is a privilege in this society. People take for granted the right to drive. They believe that since they bought their car that they can pretty much do whatever they want with it. But what happens when one loses their license to an unlawful act or some other action that is severe enough to lose their license? They can't get to work, school, or whatever obligation that they have. Then that finally makes them realize the privilege of driving, instead of taking it for granted. This entire concept is the same with copyright. I agree that the author or publisher should get credit for their work, but it's getting taken way out of proportion. These writers need to realize that copyright is also a privilege for them.

The second passage that I would like to comment on is on page 186 towards the middle of the text. The passage is saying that writers need some type of profit out of their work. I understand to a certain point that they don't want to work for free, but how can one put a price on his or her work? Why must they have that incentive to do a good thing for our society? I would think that their work should be priceless because its their own, it comes from their mind, their intelligence. Maybe I just don't understand their point totally, but to me it just makes the writers/software developers seem greedy. I thought writers were suppose to have a passion for their work...wanting to make a difference today. The more and more I read the article, pretty much everything is going to have a copyright on it. I mean could I get a copyright on this blog that I am typing right now. It's beginning to sound so ridiculous to me. Maybe I am being a little bias on this copyright thing, but that is just how I felt after reading the article.

One more thing that I would like to mention is about the visual co-op we did in class. In scenario one in the article, it talks about manipulating a photograph and how that would be unlawful to use it without consent. I think the projects we did in class were awesome, and it should be done more often by students and professionals. I just don't agree with having to pay to manipulate a photograph, but that's just me! Sorry this was so long!

Tuesday, February 07, 2006

Spooky and the Visual CoOp

Here's a passage from a conference paper I read in San Francisco last spring. A umber of you have touched on this in posts or in conference conversations, so I thought you might find it interesting to see how this stuff shows up in my scholarship. The paper opens with a discussion of the "skeumorph" and then jumps to my discussion of Spooky, if your just interested in Spooky, then jump down to the paragraph that begins "I find justification..."

Katherine Hayles refers to the skeuomorph, a concept she borrows from archeological anthropology, in the opening chapter of her work How We Became Posthuman. She writes that “a skeuomorph is a design feature that is no longer functional in itself but that refers back to a feature that was functional at an earlier time…” and that “it calls into play a psychodynamic that finds the new more acceptable when it recalls the old that it is in the process of displacing.” She offers as an example the faux stitching molded into the dashboard of her Toyota Camry. This faux stitching aided in assuaging the acceptance of plastics and synthetics in automated automobile manufacture; the skeuomorph operates as a transitional lubricant easing the integration of a new technology into popular social practice. Hayles is careful to warn that this ease of transition or acceleration of cultural acceptance comes at a price; since the primal baptism of the new in terms of the old restricts our vision of the new’s possibilities. New dog, same old tricks.

Perhaps the logic of the skeuomorph is nowhere as present in our contemporary society as it is in electronic discourses, especially those discourses concerned with digital writing and the internet. “Web page.” “Bookmark.” “File.” “Folder.” “Header.” “Footer.” All define technological developments in familiar terms and thereby nod to what Hayles’ refers to as the skeuomorph’s psychodynamic by “testifying to the social or psychological necessity for innovation to be tempered by replication.” Those familiar with the work of Lawrence Lessig, our keynote speaker, or critic Paul D. Miller, who I will discuss the later in this paper, understand that it is imperative that we work to identify the ways in which skeuomorphs are limiting emerging technologies. (imagining Walter Ong, what will it be like in the will have been?) Today I would like to identify one limitation imposed upon digital textuality, to work through this limitation in light of an emerging digital aesthetic, and to share a digital assignment I have been developing over the last few years that in some way represents the new aesthetic (the aesthetic of the mix) and, I hope, opens access to new pedagogical possibilities for composition.

A large part of the impetus driving my presentation today developed as I was compiling an annotated bibliography focusing on the treatment of digital writing in popular contemporary first-year oriented composition textbooks. Even a cursory perusal of the chapters covering “electronic writing” or “document design” show the skeuomorphic limitations restricting our conception of digital textuality. Thus far the possibilities of digital textuality are framed in stylistic terms: students are often instructed to be aware of the wide range of choices available to them: font size and color, alignment of information, prominent placement of images and hyperlinks, and so on. Certainly, these are important considerations for any contemporary student (if you don’t think so, take a look at eBay sometime to get an idea of how much every student needs a fundamental awareness of basic visual rhetoric…). The problem with this stylistic approach, however, is that it preserves the sanctity of the process model for the analogue paper as a finished product—we might say that thus far our pedagogy maintains the old process models with an added step: “digitize” or “electronify.” The web is often framed as a place to publish, and thereby perish. The final step. The end. I am trying to identify two interrelated limitations here: first, we have yet to identify the ways in which digital textuality changes invention and the entire writing process; second, we have yet to identify the ways in which digital technologies will change invention by changing the possible lifespan of student work (and, in fact, all information); riffing off of the product/process binary, how digital technologies can hold student work open in a state of perpetual process. (Delivery)

Think of the life span of an average student paper. Two weeks? Six weeks? No matter how long its incubation or pubescence, we know when it will perish: the day it gets handed back. Perhaps it gets a stay of execution: the re-write. Or it might be held in a state of suspended animation for a few months in a portfolio. But what happens once the semester ends? Goner. If extremely lucky (if that’s the right word), then it might get exhumed once a semester as an example to be investigated, examined, autopsied like a corpse. Its creator gone, no longer present, it is dead. This is the life of the paper as product.

Besides making it easier to store and share student work as dead product, digital technologies make it possible for us to keep student work alive—to grant it existence as ever-in-process. This is especially pertinent when working with images. Those familiar with photo-imaging software such as Adobe’s Photoshop or Macromedia’s Fireworks know that these programs can track the development of an image. They keep the various components used in composition separate on different layers or frames. The example we truck out can not only be examined, but also engaged. Students can access the elements previous students used in the composing process, re-arranging, manipulating, and changing the original. It is my belief that allowing students to engage past students’ processes will help them better understand and improve their own compositional process by making them more cognizant of the rhetorical decisions all writers make as they compose.

I locate theoretical justification for this approach in the work of new media visionary Paul D. Miller, aka DJ Spooky that subliminal kid. Miller’s recent contribution to MIT’s Mediawork series, Rhythm Science, draws significantly on the experiences of one of his multiple alter-egos, DJ Spooky, a well respect techno DJ. Miller argues for rethinking aesthetics and creative processes in terms of the “sample” and the “re-mix.” Surrounded by the glut of information and access as we are, Miller stresses how selection is becoming synonymous with creation: writing that

All inclusive data networks transform individual creation into a kit of interchangeable parts, Lego building blocks of consciousness in a world that moves under the sign of continuous transformation and atomized perspectives. The machinery of culture acts out in the theater of the mind—how we navigate through the abstract systems we use to maintain meaning. As we say in the DJ world, it’s all in the mix. For the most part, creativity rests in how you recontextualize the previous expression of others, a place where there is no such thing as “an immaculate perception. (33)


Miller finds inspiration in Ralph Waldo Emerson’s essay “Quotation and Originality” where Emerson writes that “it is as difficult to appropriate the thoughts of others as it is to invent”(68). It is in Miller’s writings that we find an attempt to imagine how digitality and the hip-hop aesthetic, the mix and the sample, is in the process of influencing invention [creation of persuasion] and epistemology [considerations of knowledge]. And as he draws inspiration from Emerson’s conclusion to face conservative opposition, so do I draw inspiration from his conclusion to an early essay “ideas in the mix: loops of perception” when he recalls Hayles and the skeuomorph. He warns against the lure of the skeuomorph:

The semantic web is an intangible sculputural body that exists only in the virtual space between you and the information you perceive. It’s all in continuous transformation, and to look for anything to really stay the same is to be caught in a time warp to another era, another place when things stood still and didn’t change so much. But if this essay has done one thing, then I hope it has been to move us to think as the objects move…


I would argue that a major part of this movement concerns realizing how the role of the creator, the “I am,” has changed. Rather than the classical mirror or the Romantic lamp, the contemporary creator is perhaps better symbolized as the forge—an assemblage of instruments of re-combination-- a shaping, violence that pounds the disparate together. What emerges is the new media creator as someone who works with (even as she is worked by), who works with/out, who works through, who works across.

Wednesday, January 25, 2006

Finally getting this whole mix thing

After reading the first twenty pages of DJ Spooky three times or so, what I am reading is starting to make some sense. The book definately did not make sense to me right away. DJ Spooky aka Paul D. Miller is not only a write but also mixes like a DJ, hence his name. He mixes words with other words/sounds/ideas that are like the lyrics to a song. As Iwas reading his text, I could hear how the song should sound in my head. He repeats the words just like the lyrics of the chorus in a a song such as "this outcome, that solution." The pages were like that of a mix CD: Sounds and words were tied together along with using rhythm all at the same time, for example if you read the bottome of page eight to the top of page nine. He starts off with "Flow. Machines that describe other machines, texts that absorb other texts, bodies that absorb other bodies..." It is amazing how he can make his book sound like a song from a CD. My love for music has also assisted me to have more respect and understanding for this book we are all currently reading. DJ Spooky is making our culture more creative with this type of writing. As I read through more pages, the word rhythms are really what stuck in my head. Also i enjoyed the idea and connection between culture and technology: "Home is where your cell phone is." Technology is culture and vice versa. Technology has pretty much become our life. You can not enter a building or walk down the road these days without someone listeingin to some type of MP3 player or talking on a cell phone. I know I can never go anywhere without my cell phone. DJ Spooky understands this whole concept and that's what he's discussing in this book, and I believe as we read along, we will too.

Mixer

To get things going with Spooky, I want to spend a few minutes with RS before we get going today. Or we can get going by checking the flow. Or something.

So, either respond to this post by:
1) quoting your favorite line /passage /flow /assemblage/ riff from Spooky's first 20 pages, along with a brief commentary on why you choose that passage/selection

OR

2) take a stab in the dark--and explain pages 14-15. [Hint: I think a solution to this hermeneutic proposal lies on page 13].

K?

Monday, January 09, 2006

Welcome to our electronic parlor...

Welcome to our English 106 blog for the spring semester. This space will primarily be used to discuss our readings, since we often will not have time to get to the readings in class. Also, no single person can monopolize an electronic conversation (and I am the most likely to fill this role)--hopefully, everyone will get to make a contribution to our conversation.

In addition to your individual research, we will be reading two books this semester: DJ Spooky's Rhythm Science and Lawrence Lessig's Free Culture. The first book we are reading is by far the more difficult and abstract--which makes sense, since our first unit on visual rhetoric stresses the productive possiblities language's inherent ambiguity provides (hopefully the previous sentence will make more sense as the semester goes on). The second book, centering our unit on research and argument, is far more pragmatic and addresses the legal and cultural implications of Spooky's "ambiguous" aesthetic re-mixes.

Every week, two students will be responsible for our "launch" posts--the initial posts on the week's passages. A week's posts must be "up" by noon on Monday. Looking forward to our conversation.